Game Designer / Design Consultant / Amateur Art Historian / etc.
Hello! You can call me, Val.
I am currently a mid-level Technical Game Designer at ArenaNet working on an NDA project.
I have 6+ years of professional experience as a designer and 10+ total years of experience making / designing games. I was trained in the most modern and forward thinking game development practices for both Indie and AAA at the NYU Game Center.
In addition to ArenaNet, I have done game design work, consulting and practical, for NCSoft, AdHoc Studio, Disney, Riot Games, Google Stadia, several indie studios, entertainment companies, and non-game industry companies.
I have also pitched games / interactive experiences to Activision, Black Bird Interactive, and more.
My niche has become multiplayer game design, but I have worked on many kinds of games from an experimental FPS to Dispatch a game by ex-Telltale designers.
In my free time I like conducting interviews with game developers in my local community to document their work and their impact on the art form of video games, check it out on Substack!
Recently Released Work
52 Enemies for EX6, Dispatch, The Warclaw